A pointer is a variable that stores the address of another variable.
Example:
& → Address of operator
* → Dereference operator
p + 1 moves pointer to next memory location
Increments depend on data type size
Null Pointer
Void Pointer
Wild Pointer
Dangling Pointer
Array name acts as a pointer to first element
Used to modify original value (Call by Reference).
Efficient memory usage
Supports dynamic memory allocation
Enables call by reference
Useful in arrays and strings
Initialize pointers before use
Avoid accessing invalid memory
Use pointers carefully to prevent errors
Pointers store memory addresses
* and & are key pointer operators
Closely related to arrays and functions
Powerful but must be used carefully
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